Tuesday, 5 May 2009

Robot Animation Test

After making a prototype robot character (minus the legs and most facial features) I applied a rig whereby I simply parented each individual bone to the individual body part that corresponded with it.

Below is a demonstration of the quality of the rig and model animated in a simple sequence of him looking at his 'Wrist Computer' then reaching behind as if to produce a gun from a back pack only to reveal his hand in the shape of a gun.


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